Realm Royale, royale shooter from Paladins, and Smite developer, Hi-Rez, appear to have lost the player’s interest in the two months since it was released. Realm Royale enters Steam Early Access on June 5. Right outside the gate, the game was not very popular, attracting less than 5,000 concurrent players every day on Steam. Some Twitch ribbons pick it up, however, during the launch week – including Ninja, Shroud and many others.
The formula proved popular. After launching early access in June, Realm Royale quickly reached the number of concurrent players of more than 100,000, with famous Fortnite ribbons such as Ninja and Shroud even picking up the charm of its underdogs. But the unexpected maintenance did not last long. Still troubled by lack of Realm Royale Crowns, come and buy cheap Top Up Realm Royale Crowns from Mmocs.com, the cheapest online in-game currency store.
In less than two months, the number of Realm Royale players simultaneously dropped to an average of 5,000, marking a 95% decline from its peak during the summer. This decline continues until Autumn until, just like that, the game has been abandoned by fans of battle for the sake of new and old experiences. But Hi-Rez, whose twin pillars Smite and Paladins continue to enjoy a healthy audience, is not ready to give up there.
Over the past few months, Heroic Leap’s internal studio has worked hard not only to improve and restore Realm Royale, but to eventually bring the game to PS4 and Xbox One. At the Hi-Rez Expo this weekend, the developer announced that the closed beta key for games on the Xbox One had already been launched, with the PS4 code expected to be “soon” for those who initially expressed interest in the testing phase earlier that year.