They are constructed around easily available ability gems and typically don’t require a lot of particular unique items–which is RSGOLDFAST fantastic since most uniques are extremely costly at the beginning of the league. In short, they’ll get you through most of Path of Exile’s medium-difficulty articles so that you can stockpile currency to spend on more expensive endPOE game-viable characters.
Even in the event that you don’t care about that extra hard endPOE game content, though, these builds will let you experience all but the most challenging of Path of Exile’s maps. And they are fun. For this list, I am also trying to provide you a vast array of play styles instead of prioritizing what’s technically best of the best–which is pretty hotly debated anyhow.
This construct holds a unique spot in my heart because it was the construct guide I followed that eventually let me appreciate why Path of Exile is the indisputable king of ARPGs. The core idea around this build is using Scorching Ray to sweep over packs of enemies, letting its damage over time capability melt them away while your (ideally) maxed out blocking stat mitigates any incoming damage.
What I love about this construct is the way that it comes together as time passes. As you level, you are going to begin to buy RuneScape gold grab nodes around the passive skill tree that raise your flame damage. Every one provides such a raw increase to your damage that it is intoxicating when you unlock one. By level 50, you will feel as Hephaestus, God of Fire, and the whole world is yours to burn off.